Mercury Space — Moscow, Russia

Project Description

Mercury Space Moscow is a 975-square metre, ultra-luxury, multifunctional venue located on the 40th floor of Mercury City Tower in the Russian capital. The owner of this new space, designed for celebrity events and parties, wanted a unique sound system that would set it apart from every other venue in the country. When L-Acoustics certified distributor for the region, Sonoruss, suggested an L-ISA immersive audio system – the first nightclub installation in the world – it was agreed that there was simply no other choice.

Sound Design Solution

The sound design objective for this exclusive club was to provide an immersive listening experience for the VIP guests in front of the stage.

Speaker deployment must ensure perfect localization of musicians performing on stage to offer a natural listening experience, while allowing for an immersive and enveloping feel when desired. Outside of the defined VIP area the design must guarantee good coverage and intelligibility. The design solution should also cater for a DJ set offering a wide frequency spectrum of punchy and powerful highest quality sound.

The objectives have been achieved with a frontal L-ISA wide design, along with a surround system to achieve best enveloping results plus a delay speaker system to extend the coverage and intelligibility to the whole club audience area. Five arrays of KIVA II together with two SB18 constitute the Scene system. Reinforced by two KS28 for subs and four 5XT for front fills. Eight X12 are used for surrounds and 10 X8 for delays.


Technical Information
SPL max average>= 102 dBA
SPL distribution6-12dB
Frequency contour6 – 10 dB (@ 100Hz)
Frequency contour8 – 15 dB (@ 40Hz)


L-ISA Coverage

Strong Imaging

Weak Imaging
L-ISA VIP Area Coverage

Strong Imaging

L-ISA provides an amazing localisation of sound sources that immerses the listener in the sound space. It provides a hyperrealistic soundscape for the audience and gives sound engineers advanced surround mixing tools during live events, which is a big step forward from traditional two-channel sound systems.

Alexander Ananiev, acoustic engineer for Sonoruss